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LED Circle RGB 24 LED NEOPIXEL WS2812 5050 Board

The 24-Bit WS2812 5050 RGB LED Circle Board is a high-density circular lighting module featuring 24 individually addressable RGB LEDs. Each LED integrates a WS2812 driver IC, providing precise control over color and brightness using a single-wire digital interface. Fully NeoPixel compatible, this board is ideal for decorative lighting, circular animations, status indicators,  and advanced embedded projects.

Package Includes

1 × 24-Bit WS2812 5050 RGB LED Circle Board


LED RGB WS2812
30.45 AED 30.45 AED (Tax included)

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Features

  • 24 individually addressable RGB LEDs arranged in a circular layout.
  • Integrated WS2812 driver IC inside each 5050 LED.
  • NeoPixel-compatible single-wire digital interface.
  • Uniform brightness and consistent color output.
  • Supports cascading multiple WS2812 modules.
  • Data transfer speeds up to 800Kbps.
  • Compatible with common NeoPixel libraries.

Specifications

  • Operating Voltage: 5V DC
  • LED Type: 5050 RGB with integrated WS2812 IC
  • Number of LEDs: 24
  • Brightness Resolution: 256 levels per color
  • Color Depth: 24-bit (16,777,216 colors)
  • Communication Interface: Single-wire digital
  • Data Rate: Up to 800Kbps

Pinout

  • GND – Ground connection
  • VCC – 5V power supply
  • IN – Digital data input from microcontroller
  • OUT – Digital data output for cascading modules

Arduino Wiring

WS2812 24 LED Circle Arduino Wiring

  • VCC → 5V on Arduino
  • GND → GND on Arduino
  • DIN → Digital Pin (example: D6)
  • DOUT → Optional cascading output

Arduino Example Code

Installation of Library

To install the Adafruit_NeoPixel library:

  1. Open Arduino IDE → Sketch → Include Library → Manage Libraries.
  2. Search for Adafruit NeoPixel.
  3. Click Install.
  4. Alternatively, download ZIP from GitHub and install via Sketch → Include Library → Add .ZIP Library.
#include <Adafruit_NeoPixel.h>

#define LED_PIN    6
#define NUMPIXELS 24
Adafruit_NeoPixel strip(NUMPIXELS, LED_PIN, NEO_GRB + NEO_KHZ800);

#define DELAY_MS 50

void setup() {
  strip.begin();
  strip.show(); // Initialize all pixels to 'off'
}

void colorWipe(uint32_t color, int wait) {
  for (int i = 0; i < strip.numPixels(); i++) {
    strip.setPixelColor(i, color);
    strip.show();
    delay(wait);
  }
}

uint32_t Wheel(byte pos) {
  if(pos < 85) {
    return strip.Color(pos * 3, 255 - pos * 3, 0);
  } else if(pos < 170) {
    pos -= 85;
    return strip.Color(255 - pos * 3, 0, pos * 3);
  } else {
    pos -= 170;
    return strip.Color(0, pos * 3, 255 - pos * 3);
  }
}

void rainbowCycle(int wait) {
  for(long j=0; j<256*5; j++) {
    for(int i=0; i<strip.numPixels(); i++) {
      strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
    }
    strip.show();
    delay(wait);
  }
}

void loop() {
  colorWipe(strip.Color(255, 0, 0), DELAY_MS);
  colorWipe(strip.Color(0, 255, 0), DELAY_MS);
  colorWipe(strip.Color(0, 0, 255), DELAY_MS);
  rainbowCycle(20);
}

Applications

  • Decorative and ambient lighting
  • LED animations and circular visual effects
  • Status indicators and dashboards
  • Wearable electronics
  • DIY and embedded projects

Resources