- All products
- Sensors & Modules
- Gesture
- Flick Large Standalone 3D Tracking and Gesture Breakout
- Gesture
Features
- Compatibility: Works with Raspberry Pi, BeagleBone, Arduino, Genuino, or any I2C-enabled device
- 3D Tracking: Detects gestures in 3D space up to 15 cm away
- Gesture Sensing: Supports swipe, tap, double tap, air wheel, and touch gestures
- Touch and Tap Sensing: Recognizes specific touch points on the board
- I2C Communication: Easily integrates with Raspberry Pi and other I2C devices
- Software Support: Full libraries available with open-source code and a one-line installer
- No Soldering Required: Simple setup and integration
- Dual-Color LED: Orange/green LED for visual feedback
- Level Shifting: Supports 3V3 or 5V0 power and logic signals
- CE and FCC Approved: Fully tested and compliant
Specifications
- Dimensions: 14.8 cm x 10.4 cm x 0.5 cm
- Detection Range: 0 to 15 cm
- Temperature Range: -20°C to +85°C
- Position Rate: 200 positions/sec
- Spatial Resolution: Up to 150 dpi
- Chip: MGC3130 3D Tracking and Gesture Controller
- Proximity and Touch Sensing: Yes
- Compatible with Hillstar Development Kit: Allows for USB connection to PC and firmware programming
- Available Gestures:
- Swipe: East to West, West to East, North to South, South to North
- Tap and Double Tap: Center, East, West, North, South
- Airwheel: Clockwise, Anti-clockwise
- Touch: Center, East, West, North, South
- Low-Power Design: Energy-efficient operation
- Works Through Case: Gesture detection even when enclosed in a case
Applications
- Home Automation: Gesture controls for smart devices and interactive displays
- Robotics: Control robotic arms or drones through gestures
- Gaming and Entertainment: Develop immersive gesture-based games and installations
- Healthcare: Touchless control for medical equipment and rehabilitation tools
- Education: Gesture-interactive tools for learning and student projects
- Virtual/Augmented Reality: Integrate gesture control into VR/AR environments
- IoT Projects: Manage smart devices through gesture control
- Accessibility: Assistive tech for individuals with limited mobility
- Art and Performance: Interactive gesture-responsive art and stage control
- Prototyping and Development: Rapid development of gesture-based interfaces
Features
- Compatibility: Works with Raspberry Pi, BeagleBone, Arduino, Genuino, or any I2C-enabled device
- 3D Tracking: Detects gestures in 3D space up to 15 cm away
- Gesture Sensing: Supports swipe, tap, double tap, air wheel, and touch gestures
- Touch and Tap Sensing: Recognizes specific touch points on the board
- I2C Communication: Easily integrates with Raspberry Pi and other I2C devices
- Software Support: Full libraries available with open-source code and a one-line installer
- No Soldering Required: Simple setup and integration
- Dual-Color LED: Orange/green LED for visual feedback
- Level Shifting: Supports 3V3 or 5V0 power and logic signals
- CE and FCC Approved: Fully tested and compliant
Specifications
- Dimensions: 14.8 cm x 10.4 cm x 0.5 cm
- Detection Range: 0 to 15 cm
- Temperature Range: -20°C to +85°C
- Position Rate: 200 positions/sec
- Spatial Resolution: Up to 150 dpi
- Chip: MGC3130 3D Tracking and Gesture Controller
- Proximity and Touch Sensing: Yes
- Compatible with Hillstar Development Kit: Allows for USB connection to PC and firmware programming
- Available Gestures:
- Swipe: East to West, West to East, North to South, South to North
- Tap and Double Tap: Center, East, West, North, South
- Airwheel: Clockwise, Anti-clockwise
- Touch: Center, East, West, North, South
- Low-Power Design: Energy-efficient operation
- Works Through Case: Gesture detection even when enclosed in a case
Applications
- Home Automation: Gesture controls for smart devices and interactive displays
- Robotics: Control robotic arms or drones through gestures
- Gaming and Entertainment: Develop immersive gesture-based games and installations
- Healthcare: Touchless control for medical equipment and rehabilitation tools
- Education: Gesture-interactive tools for learning and student projects
- Virtual/Augmented Reality: Integrate gesture control into VR/AR environments
- IoT Projects: Manage smart devices through gesture control
- Accessibility: Assistive tech for individuals with limited mobility
- Art and Performance: Interactive gesture-responsive art and stage control
- Prototyping and Development: Rapid development of gesture-based interfaces